![]() Radium is the rock of choice, doing everything from helping power ships to make flamethrowers burn brighter but this isn't Fallout: radium is stillĭangerous and will not give you super powers. Tensions between Earth and Europa are frosty to say the least and until recently were barely allowed to go past Mars' asteroid belt without taking a warning shot from a Europan ship.Īs for Earth? Well, the technology boom is spreading across the world, the big kicker being the invention of nuclear power. The Europans can back up those claims, possessing technology that blows the old weapons of Mars out of the water. Jupiter is home to the Europans, a race of psychic humanoids who claim themselves to be lords and masters of the solar system. The jungles are full of primeval thunder lizards, giant insects, deadly pockets of gas, disease and the native Venusians, a species of ape-people. Venus is a tropical death world, lush and teeming with natural resources: diamonds, gold, radium. America, Britain, France, Italy, Nazi Germany and the USSR all have colonies on Mars and there's problems balancing mankind's interests with the fact that Mars has its own culture, its own people. Mars is known for being beautiful and exotic, an easy mark for people who want to make big money. Mars is the big point of interest in the stars for Earth's nations. That's all well and good for Tesla, Goddard, Einstein and Armstrong but what about the rest of the world and the planets? Armstrong and Goddard opened a rocket company together, Tesla kept returning to Mars to study energy weaponry and Einstein would invent the first trans-relativistic drive for space ships, setting out in 1937 with a new ship to explore beyond Pluto. After six months of travel back, the three were hailed as world heroes. ![]() The three astronauts lived on Mars for six months, working with Javos to create the first trade agreements and accrue everything they could about Mars. After three days of study, Tesla and Einstein made it more efficient and Earthling/Martian diplomacy was off to a grand start. Armstrong explored the city with the help of guides while the scientists were showed the most sacred of relics: ancient machinery created by the ancestors of the Martians. The three astronauts took to learning Martian and were well received by the people of Jilvar and their Prince, Javos. ![]() It took six months of travel (and lots of minute adjustments and learning moments along the way, such as the invention of the space suit and the space walk) but Einstein, Tesla and Armstrong were the first humans to walk on Mars outside of the city of Jilvar. Einstein and Tesla were on the ship (it launched from Tesla's lab in New York) but Goddard was ill and was instead replaced by a young pilot named Ray Armstrong who took the controls. The ship, The Eagle, was designed by Nikola Tesla, Albert Einstein and Robert H. ![]() The first manned spaceflight took to the skies on April 17th, 1931. RECENT HISTORY posted by Hostile V Original SA post RECENT HISTORY We'll get into just how mankind started to explore the stars, cursory glances of the planets of our solar system, the intelligent species (sophonts) of the stars and mankind's colonies. We may have opened Pandora's Box to the planets, but we can bring hope and make things better. In Rocket Age, you fight to make the solar system a better place because We brought the culture of Earth to space, including all the bad parts. The book provides ethnic slurs for the alien races that you might hear a big-hearted asteroid miner drop casually in polite conversation. Nazi Germany and the USSR are big players in space and we're talking Stalinist Russia. The planetary colonies are run by nations and the ugly side of colonialism is in full force with humans enforcing/balancing national culture with native aliens and encroaching on land. Rocket Age is set in the 1930s and the writers The writers admit that unironic black-and-white morality might not be everyone's bag, but here's the thing I really like about Rocket Age: you're not just fighting "bad guys" to make the world better. The heroes are square jawed and will only kill if they have no choice, the villains are flawed (and may have a redeeming trait or two that might let them become good if given the chance) and everything is shiny and portable. The setting is Pulp Adventure! with an influence from Burroughs, Heinlein, More, Brackett and Stark. Vortex uses point-buy character building and d6 dice and emphasizes talking and thinking before fighting and shooting (in true Doctor Who fashion). Is an atomic pulp sci-fi tabletop RPG by Cubicle 7 games that runs on the Vortex System (also used by their Doctor Who game). Teaser posted by Hostile V Original SA post
0 Comments
Leave a Reply. |